Tuesday, September 28, 2010

Today Is A New Day! Lets Talk MMORPG!

There has been a downsizing in the quality of games created these days that has made a window of opportunity for developers and publishers to cash in on. If you can manage to create a game that even answers 50% of the needs or wants of the new community then you can exceed the world of warcraft standards. Today, too many companies are good at creating the capital for the games, but not good at creating reoccurring income from cash shop or subscription. I see too many poor writers trying to bring this lack of creativity and innovation of video games into the light. They fail to see from their point of view that innovation now lies in how many problems your game can solve that the community has addressed alongside how many features your game has with a very high replay value.

People blame game companies for ignoring them but fail to realize that game companies have to ignore them since too many people would RUIN their business models. I can take a example to heart as I listened to many people tell me what I could generally do in life. They didn't have any better lives, nor did they even practice what they were saying. I personally LOVE to do business, talk about money, and talk about creating new forms of products or services. In return I teach others how to be creative and get rid of the guilt, shame, anger, fear, and dogma that the school system, poor parenting, and lack of education of world economics works. This is widely effecting all fields of play, especially in the game industry.

Today, very few developers or even publishers can punch or even link to a game of quality. Instead of getting better, South Korea has punched in overtime to try to flood the market with a variety of games to try and address the problems of selection. That is good only to some extent, but consider that none of these games address the problems at hand today, and most of them bring in additional problems instead of solutions to problems. The simple fact that greed has taken ahold of most game developing studios is the problem. No lnoger do they dare to solve the issues and problems of todays market, instead its about making aquick buck before your reputation flatlines. These BEAN COUNTERS don't know the first thing about games.

Companies like Zynga Games will swoop in and steal revenue since they spend time to address problems in the game industry. ALL of there games are centered around solving problems and rpoviding solutions for the game community and industry alike. What if everyone was like this? Well, then everyone would have a piece of the pie too. I thank God that the game market is soo mixed up in these horrible economic times as I can truely make a nice buck providing solutions to peoples needs.

In some of my other blogs I will go over the game industry, and how people like you can make a difference and create money at the same time doing it.